複製此程式到需要導航的物件上
再設定路徑座標陣列(新增cube當導航點拖曳到waypoints裡)
此程式碼修改自:http://answers.unity3d.com/questions/12859/move-an-object-through-a-set-of-positions.html
// array to hold waypoint locations var waypoints: Transform[]; // variable to control time taken to travel between points private var startPoint: Vector3; private var endPoint: Vector3; private var startTime: float; // the array index number of the current target waypoint private var targetwaypoint: int; function Start() { startPoint = transform.position; startTime = Time.time; if (waypoints.Length <= 0) { Debug.Log("No waypoints found"); enabled = false; } targetwaypoint = 0; endPoint = waypoints[targetwaypoint].position; } function Update() { var duration: float = (Vector3.Distance(startPoint, endPoint) / 5); var i = (Time.time - startTime) / duration; transform.position = Vector3.Lerp(startPoint, endPoint, i); if (transform.position == endPoint) { startTime = Time.time; // increment and wrap the target waypoint index targetwaypoint++; targetwaypoint = targetwaypoint % waypoints.Length; startPoint = endPoint; endPoint = waypoints[targetwaypoint].position; } }
請問如何撰寫GUI自動導航,就是按BUTTON就會自動開始找waypoint
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